

When the homes I build aren’t as luxurious as I want (or if they all look the same–I like diversity in my city), I have no qualms about bulldozing them and starting over. I’ve been playing the game for about two and a half weeks, and at a pretty relaxed pace.
SIMCITY BUILD IT UPGRADE
These homes are mostly premium buildings, but this map lets me know how land value will affect the type of building they will be if I upgrade them. On the plus side, the more services that the player builds, the more likely their upgraded residential buildings will go from standard, to premium, or even to luxury homes. There are no commercial or industrial zones–the player can just plop factories and stores wherever they see fit. Unlike in the original SimCity games, residential zoning is free, and upgrading buildings on those zones makes money for the player to spend on other services for their Sim population. This is a resource-gathering, world building game, meaning that it relies primarily on creating items (in this city-themed game, those are made in factories and small stores) to upgrade and to make money. SimCity Buildit doesn’t completely avoid this trap. With that being said, however, I have been regularly disappointed to find that many mobile games are just copies of a very few basic templates that get old pretty quickly. Mobile games are usually a little more intimate and have larger, touch optimized menus and other game options. The promo picture reminded me a lot of the promos from the Sim games of my childhood (I was addicted to The Sims as well), so I was pretty excited to try this game out.įirst of all, it’s important to note that there are inherent differences between the platforms for mobile games and PC games. Now, EA Games has paired up with Track Twenty to create a mobile version of the game for both IOS and Android devices. A promotional screen shot from EA’s SimCity Buildit website.
